Archive | The Coin-Op RSS feed for this section

The Omnibus

I always have topics for the Coin-Op that are simply too short to stretch out into an entire post. It’s really unfortunate, but I’ve found a way around that — the mystical, Internet omnibus. I decided that it was time to go over a few of my grievances and solutions. Price and Content Games are [...]

Read full story Comments { 0 }

The Good, The Bad, and The Ugly: Free To Play Games.

With the advent of online gaming, and software sharing applications such as Steam, we are gaining a newer and greater modes of gameplay.  The most recent earth-shaking revelation has been ‘free to play’ gaming, or FTP.  Games of this nature follow the trail of microtransactions, a model by which you play the entirety of the [...]

Read full story Comments { 0 }

The Burnout Revenge Problem

The Burnout series has long been a favorite of mine; I adore the destruction physics and the cinematic perspective on street racing always given. I’ve loved it since the still-arduous-to-play Burnout and to this day I enjoy Burnout Paradise over and over again. But there remains on a near-perfect record of great games one giant [...]

Read full story Comments { 0 }

Horror From Beyond Time

If you’ve played any recent games touted as ‘survival horror’ you have almost definitely played Dead Space 2 or Resident Evil 5, or if you’re a big indie player you may have played Amnesia: The Dark Descent.  If you played either of the first two you’d understand that, while those games make you jump in [...]

Read full story Comments { 0 }

The Coin-Op: Five things Fallout: New Vegas teaches about surviving 2012

I found it necessary, when I realized that 2012 was fast approaching, to purchase Bethesda’s Fallout: New Vegas and play through it on its ‘Hardcore’ setting so I might prepare myself for the coming apocalypse. It’s pretty much been proven by science, or something, that the world will meet its demise sometime in December and [...]

Read full story Comments { 0 }

The Coin-Op: Gaming celebrities

Name dropping has never really gotten gamers anywhere. Do you know anyone who has honestly never heard of Martin Scorsese? Or what about anyone who’s never heard of Stephen King?  But, what about Peter Molyneux? Or Cliff Bleszinski? Will Wright?  Bing Gordon? Dave Jaffe, Richard Garriott, Hideo Kojima, Sid Meier, Suda 51, Tim Schafer, Jonathan [...]

Read full story Comments { 1 }

The Coin-Op: The Brink problem

The most rampant problem among gamers is Occam’s Razor.  If you’ve never heard of this principle, it is that the simplest explanation is probably the best.  This is a problem because it means we can’t get to the real root of something being wrong, and in the case of Brink that’s a big problem. When [...]

Read full story Comments { 1 }

The Coin-Op: Why you will never be the controller [Part 2]

The point I immediately want to get to is that motion controls suck.  See, a bad control scheme can ruin a game and a bad controller can ruin a system.  Motion controls have some of the worst problems plaguing gaming today, and most of them have to do with how large the amount of work [...]

Read full story Comments { 1 }